Game Development. That is like music to my ears. Unlike other sectors of Computer Industry, Game Development Industry is more volatile and indie based; now more than ever.
This article is gonna be about the Modern Game Industry and the tools you might need to know about in order to get started. Continue reading A Force-Start into Game Development
What is Git?
You might have heard of Git before (or GitHub) – maybe you tried to work on a programming group project before, or you know how common it is in the software development industry. Whether you have been exposed to it before or not, Git, once you get to know it, is a major skill to have under your belt. Continue reading Introduction to Git for Beginners
On behalf of the entire MUN Computer Science Society, welcome! It’s great to be back at MUN again. We’re really looking forward to the upcoming year and meeting everyone, especially all of the newcomers to the program in their first year.
If you’re not already part of the mailing list, you can join it here. We also have a Slack community that is taking off quickly. We’d love to have you join it as well. If you’re not familiar with Slack, consider it a sort of real-time bulletin board.
Another place to stay in touch is our Facebook group.
Also, I’d like to take this opportunity to thank everyone on our hard-working executive team. We couldn’t have done it without the teamwork of such solid people. Vineel, Mohamad, Taswaf, Moustafa, Zayed, Dido, and Tomisin — thank you! Special thanks for helping us with introductions to our classes goes to Othman, Tondra, Kalyana, Mani and the entire Computer Science Department team. We appreciate it!
Another big thank you goes to the previous computer science society executives for leaving us well-organized and helping set up a solid foundation to build from.
We are looking for people to write original relevant content for this blog. Please get in touch with any of us directly on Slack and we’ll set you up.
Keep an eye on this blog for interesting articles, tutorials, and general writings that computer science students would be interested in.
Thanks for reading,
MUN Computer Science Society President